CHRIS CRAWFORD ON GAME DESIGN
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 0131460994
- 794.81526 CRA
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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HCUC LIBRARY - ENGLISH COLLECTION Open Shelf | Non-fiction | 794.81526 CRA (Browse shelf(Opens below)) | 1 | Available | 03826 |
Browsing HCUC LIBRARY - ENGLISH COLLECTION shelves, Shelving location: Open Shelf, Collection: Non-fiction Close shelf browser (Hides shelf browser)
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794.815 STE Animating real-time game characters / | 794.8151 AHE 3d game creation / | 794.8151 AHE Awesome game creation : no programming required / | 794.81526 CRA CHRIS CRAWFORD ON GAME DESIGN | 794.81526 DAW Beginning C++ through game programming / | 794.81526 FRE CREATING EMOTION IN GAMES | 794.81526 LAR GAME DESIGN PERSPECTIVES |
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