Creative Character Design for Games and Animation / (Record no. 46929)

MARC details
000 -LEADER
fixed length control field 01369nam a22002417a 4500
003 - CONTROL NUMBER IDENTIFIER
control field HCC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250113220228.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 240520t2023 nyua|||| |||| 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781032152967
040 ## - CATALOGING SOURCE
Transcribing agency HCC
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8 HAR
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Harder, Jennifer
245 ## - TITLE STATEMENT
Title Creative Character Design for Games and Animation /
Statement of responsibility, etc by Jenny Harder (Author)
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Boca Raton, Florida ; London ; New York,
Name of publisher, distributor, etc CRC Press
Date of publication, distribution, etc 2023
300 ## - PHYSICAL DESCRIPTION
Extent viii, 128 pages
Other physical details ill., col.,
Dimensions 25cm
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note 1 Designing with Purpose 2 Working with Clients and Briefs 3 Creative Thinking and Brainstorming Methods 4 Creating a Personality5 Diversity and Stereotypes6 Mood Boards and References 7 Style8 Creating a Character Design Package9 The Render Process10 Tips and Tricks 11 Industry Advice and Last Words<br/>
520 ## - SUMMARY, ETC.
Summary, etc This book takes you through the practice of designing characters for games and animation. It covers aspects such as creative thinking, working with references through to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate and use them effectively.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Electronic games
General subdivision History
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Electronic games
General subdivision Pictorial works.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision History
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Pictorial works.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Full call number Barcode Date last seen Date checked out Copy number Price effective from Koha item type
    Dewey Decimal Classification     HCUC LIBRARY - ENGLISH COLLECTION HCUC LIBRARY - ENGLISH COLLECTION Open Shelf 20/05/2024 EMO-IV-031901/2024/05/20 PUR/2023/11/07/004 206.05 1 794.8 HAR 09007 11/10/2024 03/10/2024 1 07/11/2023 Books

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